Monday, January 30, 2012
Garden of Time
I like the fact that the game limits resources and forces the player to make choices and when they choose to use them they immediately see the reaction of their choice. I also like that the game awards the player for paying attention to where the hidden objects are causing the player to concentrate on the game and build on their learning. Finally I like that the game takes items that were previously introduced and then calls them by a different name such as a lion named in one scene was then referred to a a king in the same scene when replayed or a horn in one scene being musical and a animal horn in another scene.
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